WildBrain

FX Artist Unreal, CG

Job Locations CA-BC-Vancouver
Posted Date 3 weeks ago(11/12/2021 3:53 PM)
Job ID
2021-4792

Overview

WildBrain Studios is looking for FX Artists to join our team!  We are excited to bring this project to life through the Unreal Game Engine pipeline. 

 

In this role, you will work in conjunction with the FX Supervisor and CG Supervisor to create high-caliber FX simulations for one of our exciting 3D TV Series. You will be a part of our fun and creative studio atmosphere and will have an opportunity to grow your skill set and progress in your career.

 

Find a job that let’s your imagination run wild!

WildBrain Studios produces fan-favorite animation and award-winning content that kids and families love in every corner of the globe. We love what we do and it shows in the quality content we produce! Our custom-built Vancouver studio in beautiful British Columbia is a wonderful backdrop for our artists, but it doesn’t end there, we have employees working remotely across BC, Canada, and the world!  Our artist-centric culture means we invest in our people, we provide training and growth opportunities, a healthy work-life balance, and fun activities throughout the year to meet, mingle and get creative with your team. If you like what you are reading so far, well buckle up, we’re just getting started.

 

Responsibilities

What You’ll Do:

  • Create and deliver FX for the series and each episode within scheduled timelines 
  • Ensure that all production deadlines are met while producing work at a quality level in keeping with production requirements 
  • Construct creative solutions for recurring FX in the production 
  • Revise shots based on client and supervisor feedback in a timely manner 
  • Coordinate with Lighting to ensure smooth integration of FX elements 
  • Work within the established pipeline and offer constructive suggestions to improve the process 
  • Help develop and explore new ways to enhance results 
  • Help teammates debug issues and learn new methods 
  • You'll need to know basics of Unreal such as creating fx assets, creating sequences, adding props, and VFX 
  • Developing Unreal shaders and Blueprints  

 

Qualifications

What You’ll Bring:

  • 2+ years of experience in VFX or Games FX 
  • Proficiency in Unreal Engine Effects is a must 
  • Proficiency in Maya’s particle and fluid systems 
  • Proficiency in Nuke 
  • Ability to communicate creative and technical thoughts and ideas 
  • Ability to multitask, prioritize and manage time efficiently 
  • Ability to work alone and collaboratively, often with multiple tasks and under deadline pressure 

Nice to Have:

  • Experience in Niagara system, Chaos Destruction is a plus point. 
  • Knowledge in Python is an asset 

 

Why WildBrain?

We make sure to take care of all our hard-working Wild Brains by offering a comprehensive benefits package and a workplace culture that values our employees’ wellbeing.  Our staff enjoy RRSP matching, multi-tiered benefits so you can pick the coverage that’s best for you, free mental health resources, and additional perks like half-days in the summer, extra holidays in the winter and regular events to connect our teams virtually, and in-person.

 

In short – life is good on the Wild side!

 

Visit wildbrain.com/studios to learn more!

 

COVID-19 Update:

We are currently working virtually because of the COVID-19 pandemic. During this time our hiring teams are ready to support interviews via video conferencing, and we are enabling artists to work from home until the studio can reopen. We’d love to hear from you! #stayhomestaysafe!

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" WildBrain Studio provides an atmosphere free from barriers to promote inclusion, equity and diversity. We demonstrate our commitment to this by providing a supportive work environment and a culture that welcomes and encourages equal opportunities for all employees. WildBrain Studio also accommodates people with disabilities throughout the selection process. Should you require accommodation, please let us know your requirements when contacted.”

 

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