Senior Technical Animator (Unreal Generalist), 3D

Job Locations CA-BC-Vancouver
Posted Date 3 months ago(3/12/2021 5:51 PM)
Job ID


WildBrain is looking for a Senior Technical Animator (UE4 Generalist) to join our Vancouver studio! This is a great opportunity for someone who has worked as an Unreal Generalist and is proficient in Maya.


This role is set to being immediately.


We are currently working virtually because of the Covid-19 pandemic. During this time our hiring teams are ready to support interviews via video conferencing, and we are enabling artists to work from home until the studio can reopen. We’d love to hear from you! #stayhomestaysafe!


  • Conduct model and rig testing to ensure rigs are production ready
  • Conduct range of motion tests for all new character builds
  • Create show-specific cycles/poses
  • Create and rig Proxy models as needed, Proxy FX for timing, and Proxy lighting for lighting reference
  • Assist in the development of any specialized assets as needed
  • Assist in the creation and maintenance of crowd solutions
  • Test and provide feedback on proprietary animation tools
  • Assist in training the Animation Team on an ongoing basis both technically and creatively
  • Liaise with Design, Modelling, Rigging, Lighting and FX to ensure delivery of dependent assets
  • Identify technical gaps that may exist on episodes and implement solutions
  • Troubleshoot animation and rigging issues and provide solutions for finalizing the animated look of a character or prop into a scene
  • Foster and enable communication and collaboration across departments
  • Complete assigned animation within scheduled timeframe
  • Work with the Production team to ensure timely deliveries
  • Help the artists on the team to ensure their output is both technically and artistically correct
  • Initiate and maintain clear communication with Department Leads/Supervisors regarding project status and potential issues that may arise
  • Identify potential risks or issues and work on a mitigation strategy
  • Work collaboratively as part of the Senior Production Team
  • Create setup files for assigned team, ensuring scene continuity is maintained
  • Be a positive and creative force on the team


  • 2+ years of experience as a Lead Animator in the animation and/or game industry
  • Proficient in Maya
  • Proficient with Unreal Engine
  • Good knowledge of rigging tools in Maya
  • Strong understanding of key-framed animation development processes, limitations and dependencies
  • A strong understanding of basic human kinetics and basic real-world physics
  • Thorough understanding of animation principles
  • Strong leadership, management, and organizational skills
  • Excellent team player with strong interpersonal skills
  • Ability to set priorities for yourself and others, as well as manage the progress of work
  • Ability to multitask, prioritize and manage time efficiently
  • Ability to communicate in a professional and positive manner
  • Ability to adapt to multiple animation styles
  • Must be open to direction and able to embrace change
  • Proactive work ethic, capable problem solver with the ability to implement solutions




  • Degree/diploma in animation or equivalent
  • Shotgun experience
  • Python and MEL scripting a plus



Why WildBrain?


At WildBrain Studios our teams dig into a diverse range of projects – from preschool and comedy to action-adventure, and work with international partners such as Apple, Netflix, LEGO, DreamWorks, BBC, Cartoon Network, Nickelodeon and more. We produce high quality Flash, Harmony, and Maya animated series. Aside from awesome projects and partners, WildBrain puts our people first, here are just a few of the ways:

  • Great benefits that make employees feel truly valued including a customizable extended health and dental plan
  • Generous RRSP matching
  • Bonus time off


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